It took some time but I’m quite satisfied with the result.
I think before going on to next course, I’m going to make another character on my own.
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Looks great.
Getting her hair tangled in the polearm a nice touch.
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Great job; she looks polished up and ready to do some damage!
That’s a really good idea, as the techniques shown in this course can be applied to a lot of different things, and I think your plan is a solid next progression from here =)
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This is great. I like the bright colours of the outfit, it helps the character pop.
Cool incorporation of the halberd. Really nice.
A totally hot character if that’s not too provocative for the website? Well done! Assuming that’s blender curve hair I have found that excellent for posing even without simulation [which I believe is best done with cloth dynamics]