Just putting this out there to get some feedback on the level design process:
I’ve used some assets from the UE marketplace (no point in reinventing the wheel). This will be a 3rd person action/adventure.
One area of feedback, which could all use, is what actual game mechanics should be introduced? Should the player be able to grapple-hook? Perhaps he should be able to push large objects or hack? No one has responded on my last few posts, so I will not expect anything, lol.