Full progress can be seen by visiting my Repo
When I started this one I noticed that I must have fallen asleep when the course went through curving the fingers to match the reference image. I did that, resisted the urge to add loops cuts and bevels for each knuckle and went on to make the gloves. I kept running into the problem that I wanted to scale the gloves instead of inflate them. No matter which pivot point I selected it continued to scale around the object origin. I thought I would be able to do that from face normals. Maybe I am thinking about extrusions. I did have to go back and remove a loop cut as he will be showing how to resolve “blobby edge issues during the paint sessions.”
I displayed the gloves without the body as they are form fitting and you would only know they are there by looking for the edges around the fingers and arm. Will be nice when we start coloring everything.