This course was great! It got me through the difficult parts of IAP and getting the app on the store. Apple rejected the first submission as spam, so I had to make some changes. I enjoyed deviating from the tutorial to make the game my own. I hope you all enjoy it!
3 Likes
Actually, it turns out that I am still having issues on the Apple Store. Once I figured out that the in-app purchase needed to be approved separately and then specified with the binary submission, I resubmitted. Then, IAP would only work with sandbox accounts or through Testflight.
Checking back in the developer account, the IAP said action required. The localization was rejected. There is no information about why and no response. I am now in a loop of trying to get the the IAP approved and to show up again in the app submission. It is quite frustrating.
Finally out of the endless loop! I resubmitted seven times and finally got both the binary and iap approved!
3 Likes