Thanks for this very good course! I learnt a lot during the journey.
Here my final result.
Very nice.
Do you like the process? I have not finished it yet but hate it. LOL
We have all this computing power and textures and lighting and so on and this paints it on like 2d painting. Weird.
Yea I loved it, it’s simple and with few tricks it makes illusion. Mainly it is super fast, took me like three hours without experience, I guess with some practice it’s feasible in one hour with more details.
In fact the whole character from modeling to posing should be doable in two days (took me five full days), which makes this process a very nice approach for character design.
Wow! She is great, and also really gorgeous! Which of the game Dev courses did you use to learn how to create her ?xxx
Yea I’m quite happy with the result, for a first attempt. This workflow will surely lead to neat low-poly stylized characters. The course is blender-anime-character by Grant Abit.
Very nice, I like it a lot! I haven’t touched characters at all up until now. Keep it up!
Nice work dude!. Looks amazing.
Good job - she is much more fierce and pirate-y looking than the original.
Thanks for the compliment !
She’s more US/Belgium comics which is slightly more realistic than Japan. More my taste, tastes’n colors…
cool -I’ll take a look xxx
Working on the outfit. I’m using knowledge from Blender Character Creator by Grant Abbitt. I sculpt a high resolution mesh that I’ll retopo and bake normals on a the low-res version.
Very nice top with wrinkles.
Yes more bald women would be easier!
Thanks for your kind comment!
I enjoyed doing the shirt folds, found a nice workflow using almost only crease brush, and some grabs here and there. I’m quite happy for a first jump into cloth’s sculpt, I’ll improve fast in this domain
Not like hairs. I sculpted the hairs for a grand 4 millions triangles. Not happy with the result at all but well…
Is it glued to her trousers or will it get some belt leather attachment?