Final high poly chess scene

After many blue screens and a super slowed computer because i had 5 million triangles in my scene (yeah i probably should have gone easy on the subsurface modifiers) I finally managed to render my scene. Shadows look wonky but oh well, at this point the project is just way to hard to work with :sweat_smile:


Very fine smooth models but 5 million tris is rather heavy for just a chest set, what about if it was in a room scene!

Perhaps next time go low poly about 1 million tris! :rofl:


Daaamn! Nice looking chess set.

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I can almost taste these cheesy blooms! Nice work!


Is this chess board being illumined by celestial light? I suppose even the angels do something in their spare time.

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