Hi all,
you really can lose yourself in a complicated model like a cathedral. Took a lot of time to get it this far. Started over a few times and switched to 2.8 beta when it was released. There are just 2 textures added; floor (so I could add some reflection) and glass texture. I want to import the model in Unreal so I will do the texturing there.
The images below are not renders but cropped screenshots from the lookdev viewport. Blender 2.8 really speeds up image production. The lookdev viewport is a great addition.
This is the top view of the cathedral:
Some more outside images:
Next some images of the interior:
Last added 11 feb 2019: Added man-size bells in the belltower. Busy with texturing and adding new meshes.