Final Building Escape "A Time For Everything"

Well, I finished “A Time For Everything”. I ended up having to look up a lot of things for extra features, like how to use widgets, how blueprints works, how lighting works, how blueprint doors accessed differently normal doors, etc. I published my game at https://jamjarjar.itch.io/a-time-for-everything if you want to give it a shot. (I still need to figure out Unreal Optimization as the game is way to big for the playable content.

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This looks so good! Great job!

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