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You can return 3D Cursor to center with Shift + S menu.
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Using that same menu you can bring the cursor to Active element and that is useful because then you can add mesh directly or atleast close to where you need it.
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Want to move vertex (A) to same level as (B) vertex. Using above method bring 3d cursor to vertex B, then set pivot point to 3d cursor (using . radial menu) and select vertex A then you can scale on wanted axis to zero to bring vertex to same level as B
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