I messed with these a few different times. No matter how I move them around or space the eyes, it just doesn’t feel natural at all.
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Creating a human face isn’t easy at all.
You need to know something about bone structure and muscle structure.
And dimension of elements.
Use reference images.
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Don’t get discouraged. When you’re feeling stuck, it means you are on the verge of improving. Lets see what you did wrong…
- Eyes are too wide apart. In general, distance of the eyes is one eye width.
- Nose too flat. you need nose bridge and fleshy fat around nostrils.
- Mouth area have bones that protrudes outwards. you can use inflate brush around mouth area after base shape is done. Make a mouth line incision using sharp draw brush to create the lips.
- Chin area? unless its not a human character
Always start with base shape and refined it later. Details should be the last thing you do after the shape is correct. Try to sculpt a 3d established cartoon character using its photo as a guide.
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Have you got reference front and side images put in to use? It is always the best wat to get shapes right.
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