So I just was forced to finished the course early on as i couldnt join the UGS dedicated server program. (Dont have a card). So i find it a bit sad that also the team chapter is completly build on it as i would like the implement the team mode on the relay services. (As this is what i can use currently)
So maybe someone has some tipps how to implement it. Would you create new blueprints and spawn these ones in? Or just add code which depending on the mode does different stuff? Also would you create a different map which handels the gamemode. For example with a mode manager in the map which has the code how to win a match.
Would appreciate the help.