Hello all,
I want to ask you about a small piece of feedback on my candle.
Besides the background and the table (both are textures from texture.com) I did all by myself.
I first created a high-poly object, baked the normal and the cavity and created then a low-poly object.
I created it as a low-poly object since I do not have a really strong laptop. Just a simple Asus Zenbook. Afterwards, for the candle material, I used noise textures to get this mixture of colours.
I also animated the flame but I haven´t finished rendering it yet.
My question is, what could I do that it looks more professional?
Thank you all for your feedback
Greetings
Sebastian