First off, I’d like to say that this course is pretty good. Provides a nice foundation on Unity’s built-in VS system. Honestly, I can see myself recommending it to whatever UI designers I end up working with in the future. ^^ Speaking of UI, the main issue I see with this course is about implementing that stuff. In my opinion, there’s not nearly enough content focused on that. It’d be great if future versions of this course had the following improvements:
- Start off each section with building a title screen. The first would be a very simple one, while later sections’ title screens would progressively get fancier, building on the knowledge gained in previous sections.
- Use DOTween’s Visual Scripting integration to pull off the animations. The free version comes with that integration, and as DOTween’s a very popular tweening library anyway…
- Have Icy Ascent’s section involve building an HUD that shows the penguin’s health. With a healthbar that shakes and changes color when damage is taken.
- This would involve allowing the penguin to survive more than one hit, of course
And there we go. While the course in its current state has a lot to offer in terms of implementing gameplay mechanics, it could use more in terms of implementing UI functionality