Lectures include:
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Section Intro - Learn about different ways to produce environment assets by making rocks and trees
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Sculpting Rocks - Develop an understanding of the sculpting tools by creating rocks
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PBR Materials - Learn about PBR or physically based rendering materials and why they are important
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Displacement - Learn about Displacement materials and when to use them
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Sculpting Trees - Sculpting tools and new tools in sculpt mode
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Alpha Textures - Learning how to use Alpha textures for branches of trees
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Texturing The Bark - Practicing PBR texturing and further understanding the use of texture coordinates
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Building The Trees - Bringing it all together to build the tree
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Changing the Leaf Colour - Using the decimate modifier to reduce the polycount of our trees whilst keeping the shape
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The Decimate Modifier - Using the decimate modifier to reduce the polycount of our trees whilst keeping the shape
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Collections & Links - Understanding collections, linking and appending items into news scenes
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Section Completion - Some ideas for further development of your skills