Every 5 to 10 minutes my Unreal Engine seems to crash, it doesn’t to matter what I’m doing whether it’s building, compiling, or placing building blocks in the viewport. The crash report is shown below.
The main bug line shows
“Fatal error [File:D:/Build/++UE4/Sync/Engine/Source/Runtime/Windows/D3D11RHI/Private/D3D11Util.cpp] [Line: 198] Unreal Engine is exiting due to D3D device being lost. (Error: 0x887A0020 - ‘INTERNAL_ERROR’)”