Does this sound interesting?
Action RPG – as small 3D-plattformer, focus on movement, fightning and collecting.
Propably fixed camera angle (if not, mini-map helping player to direct right).
The goal is a fast, fanny, arcadish, platform fantasy-adventure.
I am basically more programmer than designer, so the real challenge is design, graphics, sound, etc.
Just bougt the RPG-course, to be a push in the right direction. If it is right?.
This is my first post, so… any thougts?