Face won't follow edge when grabbing in edit mode!

I’m trying to simple grab an edge of a plane, and move it so that the face will stretch along with it. But it seems the edge gets seperated from the face when i do so!

How come this happens?

I found out!
It was because I had somehow created two edges on top of each other- one of which was not linked with the faces or other edges of my object, and that was the one I kept grabbing. So after removing that extra edge, It worked just as expected, with the connected face and edges moving along with it.

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Double geometry, a common cause of problems. Well done working it out yourself.

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