While attempting the challenge of adding constraints to the eyes I found that the constraints forced the eyes to look into the back of the head rather than forwards and I couldn’t seem to find a suitable set of constraint values that would give the desired effect.
However, if I change the Convert option in the constrain menu to “Local Space”, then it works as expected.
I feel like I have done something wrong here, perhaps got one of the bones or objects in the hierarchy flips the wrong way around and it’s influencing the direction of the eye bones.
I have attached an image of the constraints I applied and the effect it had on the eye objects.
Thanks in advance,
Gordon