Extreme! Tuning! Unbreakable Block Moving!

I’ve added some code to Block.cs to make the unbreakable blocks move! I have a slight bug where the left side does not move together. Any suggestions to fixing that bug would be appreciated!

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The GIF is laggy but I ensure I don’t experience that kind of lag when playing :slight_smile:

I can suggest to make a empty gameobject and put every unbreakable block in. Of course this doesn’t resolve the problem you have but you can make a script to this empty game object that moves around and when it moves it will do with all the blocks moving.

I hope I have explained what I mean.

Thank you for the advice! I’ll give it a go.

I found another issue with this feature. The moving blocks can speed up and slowdown the balls speed which is no good.
It was a fun idea but I don’t think I will keep it when it’s done.

Well if you see the original Arkanoid game there aren’t moving blocks but it’s up to the designer to think if this feature is good or not.

Personally I want to add this feature in my game because it’s not bad but also it doesn’t have to make the game broken or impossible to play.

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