Hi, when i change the codes in the editors and if i terminal it, i would get the same result before the changes unless i compile it again ( by typing cl main.cpp in terminal).
Is there any workaround so i don’t have to compile it everytime in terminal?
Thought I would share a solution to a minor snag I ran into. I started off with visual studio community installed along with an older version of the build tools (Microsoft ® C/C++ Optimizing Compiler Version 15.Something for x86) since it appeared I already had the developer command prompt for VS 2017 I skipped the download step.
Everything went find until I tried to run cl in the terminal. It wasn’t recognized even after making the changes to the settins.json file. I only needed to redownload and install the c++ build tools linked in “Install Windows 10 C++ Compiler” and everything was fine.
Hello everyone, if anyone is having a similar problem to me, I found a fix. What you go is change “cmd.exe” to the path your command executable file is located. In my case, it was “C:\Windows\System32\cmd.exe”. I’ve attached a screenshot. Hopefully, I’ve helped a few people out there!
i have also tried
“terminal.integrated.shell.windows”: “C:\Windows\System32\cmd.exe”,
“terminal.integrated.shellArgs.windows”: [
“/k”, “D:\Unreal engine\Visual Studio\Common7\Tools\VsDevCmd.bat”
So update i have went to a fresh copy of windows now and installed this specifially on my laptop this is the error i keep getting i have tried to search with no luck can someone please help me out
I have this problem. I put the code in and when i open a new terminal this happens. ‘C:\Program’ is not recognized as an internal or external command,
operable program or batch file.