Here’s my go at doing a few extra models for practice:
A simple mug:
Shovel Knight’s helmet:
Master Sword:
I tried to make use of all of the skills we’ve covered so far. The array modifier, for example, was useful for the horns on the helmet!
Also I’ve noticed that some of the pieces others are posting have been rendered out real nicely with textures and certain effects etc. Anyone got any pointers or external resources for how you’re getting these results? Would be cool to start playing around with this early.