Exporting for android

Hi. I have been doing the tutorial and was able to use mobile debugging with no problems on my phone. Now the one click deploy button isnt available. i just ran through the whole setup again and everything seems like its still right. I have been getting an error that says: /root/godot/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs:471 - .NET Sdk not found. The required version is ‘6.0.11’.

but i am not using c# so i dont know what that is about. My phone is still in developer mode and everything looks right there. I dont know what else to do

Hi.

What version of the godot editor are you using , same as Kaan?

Did it stop working after something specific was added or after a certain lecture?

Do you have the .net version as well as the gdscript version?

Sounds like a strange one.

Hopefully someone can help out who’s at the same stage in the course.
I’ve got a little bit to catch up unfortunately :frowning:

I figured it out. I have to turn USB debugging off and then on each time I use it. While I was trying to figure that out I put the file path in an extra spot where it didn’t need to be. Thanks for getting back to me though.

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glad you got it sorted and working, cheers for the update.

Darren

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