Export to Unity 3D

Hello!
I exported my pyramid file to Unity 3D. But I cant find where to open settings menu with coordinate system tools, scaling, rotating and etc.

Checklist answer:

  1. What axis is up? How about handedness?
    In Blender Z is up, in Unity - Y.
  2. Does the scale set in blender come through?
    In Unity it does.
  3. Does the model have an appropriate origin?
    Yes.
  4. Is the model closed? How about the base?
    Yes, my model is closed.
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