Hello!
I exported my pyramid file to Unity 3D. But I cant find where to open settings menu with coordinate system tools, scaling, rotating and etc.
Checklist answer:
- What axis is up? How about handedness?
In Blender Z is up, in Unity - Y. - Does the scale set in blender come through?
In Unity it does. - Does the model have an appropriate origin?
Yes. - Is the model closed? How about the base?
Yes, my model is closed.