first of all, i had prolems with the blueprint projectile resetting defaults values so im doing all that in C++. the ImpulseStrength property included. I must have set the initial value in the BP a long time ago. Just now i tried setting it in the C++ for this lecture. Its not changing anything.
only thing i can think of its is that its still using the value from the old BP from the cacje or something… i cant see this being set anywhere else. Ive logged out the value at the point of impact and it does change there actually, but the tank is still getting blown about.