Experiencing an issue that was already asked about

In the topic posted at Can't click and drag/move parent object with audio source , the solution involved a Unity update. I’m experiencing the same issue, but I’ve double checked and there is not currently an update available for me. I was going to just post in the topic that was already made, so as to avoid duplication, however the other topic is locked.

Could really use some help here! I don’t want to delete and re-add audio sources any time I need to move things around. :frowning:

Hi,

What happens if you remove the AudioSource from the game object. Are you then able to drag and drop it?

Yes, if I remove the audio source, the object behaves as expected. Until I re-add the audio source, at which point I am once again prevented from moving it.

Which version of Unity did you use before the update? Maybe you could install the latest version: Unity 2021.3.0f1.

If the issue persists, please report a bug to Unity via Help > Report a bug. Maybe it was reintroduced in your version.

You could either install an even older version of Unity or keep the latest. If you opt for the latter, readd the AudioSource component after you moved the game object. It’s not the best solution but if the Unity support replies, you could at least test things in this buggy(?) version.

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I didn’t have an update; I began the project in 2021.2.1f1 and that was the used version up until 5 minutes ago. I did at some point in the past, however, install a newer version of Unity (2021.2.13f1) and just not switch my project to that newer version because I was worried about something breaking, but switching the project to that version has resolved the issue. This all leaves me curious as to what causes the issue and how one would go about fixing it if an update weren’t available, though.

Thank you for your assistance!

It was a good idea not to update just because a new version was released. Maybe you’ve already heard of “never change a running system”. However, there are exceptions to that rule, for example, bugs that prevent you from developing your game.

Since Unity is not open-source, we usually do not know what exactly causes these types of issues in the Unity Editor. We also cannot fix it.

If you encounter such problems while developing your own game, you do some research on the internet. If you cannot find a solution, you could either try to downgrade (do that only if absolutely necessary) or to report a bug to Unity and wait until they reply. While waiting, you could develop another part of your game.

Make a backup of your project folder on a regular basis by duplicating it. Save the duplicated folder somewhere else, maybe on an USB stick. To save some free space, you could delete the Library and Temp folders in the backup folder.

This way, you won’t have to worry that something breaks because you could simply restore your working project.

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