Hello. Here is an example of my star system. I have 3 layers moving at different speeds in an outwards cone. I’ve added random start speeds. I’ve added a script that moves the emitters opposite of the player’s x position.
Vector3 newPos = new Vector3 (-player.transform.position.x * multiplier, transform.position.y, transform.position.z);
transform.position = newPos;
The multipliers for the 3 emitters are .05, .02 and .01 respectively.
Thanks for watching!