I noticed that in unity version 5.6.3p2 I did not have to move the time of the trigger to a non-zero position to get it to work correctly
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Indeed!
Version 2017.3 here.
I noticed that in unity version 5.6.3p2 I did not have to move the time of the trigger to a non-zero position to get it to work correctly
Indeed!
Version 2017.3 here.