I was using 2019.3.13f1 (which I was incrementally updating since I started the RPG course) but this time… my game broke… any ideas? (obviously I’m going to have to downgrade, but if there’s a fix to stay on this version, I’m all ears!)
I just tried downgrading to 13f1 and the problem persists… suggestions?
Do you use a vcs?
are there any changes?
maybe revert to the last known working commit and then either “git bisect” or try one commit after the other.
good thinking let me look at what source tree thinks
If you open the project with a newer version then unity might change things…
Maybe it is even neccessary to delete the whole project and check it out from vcs again.
right, so after discarding some hunks about version change in the manifest and project settings… I get this…
Thank you for suggesting I investigate further into my version control… that’s exactly what’s it’s for…I was overlooking what actually got changed. Thanks again!
you’re welcome. I’m always happy to help. You could select a solution if you like
So one of the things that can happen when you switch versions (it’s happened to me, one of the reasons I tend not to recommend folks update versions unless they really really need to!) is that ScriptableObjects and AnimationOverrides (which, by the way are actually… wait for it… really a ScriptableObject) can lose their reference to what they are in the upgrade process. So the problem is that the AnimatorOverrides are sort of forgetting important bits of themselves. What I’ve found I’ve had to do is usually outright rebuild them and update the references in the Weapon Config.
I actually learned the hard way how important sticking with the version you’re using can be when I started the TA job… First project I had a student download, I didn’t have that version of Unity on my machine. I thought “no problem, I’ve got .2 versions up from that” and opened the project… this exact thing happened. Now, if I don’t have the version the student has. I install it. Extra time, extra versions on board, but I don’t spend hours trying to figure out and rebuild their project before I get to working on the bugs.
Edit: Oh, look, I have to install 3.13 for somebody’s project.
LOL… ok thanks for the info… I think I’ll stick with 3.13 for now…
This topic was automatically closed 24 hours after the last reply. New replies are no longer allowed.