Escape The House prototype game

Hi all! I first of all want to thank the folks at Gamedev.tv for a really wonderful C++ Unreal course; it had a lot of great information on both Unreal and C++, and as an off-and-on learner of C++ for years, I learned a bunch of stuff on the language that I hadn’t understood before. It was great!

Here is my first Unreal game: Escape The House! It’s an extension of the Building Escape project from the Unreal C++ course using some of that code along with some free Unreal store assets and free or CC assets.

In this game, you are trapped inside a house; your goal is to escape through the front door by stacking items on the long table in the piano room immediately to your left. A Weight meter measures how much weight you’ve currently piled onto the table; when it is full, the door will open and you’re free!

Let me know what you think and obviously share your suggestions for improvements; thanks!

https://mega.nz/file/ehhwHTqR#u8vibVJOvFVkpJM6SKGa2t1RyvODyVCus4FMtTHSIBc

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Congratulations on your prototype :clap:

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thanks!!

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