Error: Unknown platform passed to AudioImporter.ContainsSampleSettingsOverride

I keep getting this error even though I’m pretty sure I’m doing everything correctly. Why does this keep occurring?

Hi Mike. I don’t know exactly what might be causing that error, but here are the docs for that method:

https://docs.unity3d.com/2020.2/Documentation/ScriptReference/AudioImporter.ContainsSampleSettingsOverride.html

I’d probably start by looking at the error log and seeing exactly where the error originated, and trace that back using a debugger. I’d also be looking at my build settings and any project settings related to audio.

Post back if you find the source of the error?

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