I am still perplexed as to why I cannot accomplish this simple task in UnReal.
I am on the lecture “Compiling a C++ Project”. I am making a new C++ Class called MovingPlatform.
When I go to save it I get an error message in a pop-up and a second error message in the Output Log. They are shown below?
This message occured when I created the MovingPlatform Code:
Successfully added class ‘MovingPlatform’, however you must recompile the ‘ObstacleAssault’ module before it will appear in the Content Browser. Failed to generate project files.
Would you like to open the Output Log to see more details?
These errors were in the Output Log of ObstacleAssault:
LogAssetRegistry: Error: Package D:/My Unreal Projects/ObstacleAssault/ObstacleAssault/Content/LearningKit_Games/MaterialLibrary/Static/T_EnvTile_MetalGalvanized_BC.uasset has malformed tag
LogAssetRegistry: Error: Package D:/My Unreal Projects/ObstacleAssault/ObstacleAssault/Content/LearningKit_Games/MaterialLibrary/Static/T_EnvTile_MetalBrushed_N.uasset has malformed tag
I have no clue what this all means.