There are a few lessons that I´m receiving this message below every time I open the project.
Don´t seen to be impacting the game, but intrigues me, and I cant find it.
Godot Engine v4.2.2.stable.official (c) 2007-present Juan Linietsky, Ariel Manzur & Godot Contributors.
modules/gltf/register_types.cpp:63 - Blend file import is enabled in the project settings, but no Blender path is configured in the editor settings. Blend files will not be imported.
— Debug adapter server started —
— GDScript language server started on port 6005 —
scene/3d/node_3d.cpp:343 - Condition “!is_inside_tree()” is true. Returning: Transform3D()
scene/3d/node_3d.cpp:343 - Condition “!is_inside_tree()” is true. Returning: Transform3D()
scene/3d/node_3d.cpp:343 - Condition “!is_inside_tree()” is true. Returning: Transform3D()