I’ve been experimenting with using a different method for setting up the player’s equipment. Instead of using the drag and drop approach, I chose to have the selection handled by cycling through the different equipment types (weapon, armor, shield) using the arrow keys. Can move up and down a particular equipment type using arrow keys and selection happens when the player hits his/her [Enter] key.
I also didn’t like being able to pick up items from far away so I used the combat approach in the RPG combat course and modified it to have a UI triggered when the player was in range. Results are added to the appropriate equipment type.