A section covering environments/world building in Blender.
Ideas so far, please comment if you have more Ideas:
Erupting Volcano
Moving Fluids: Lava, Rivers Oceans etc.
Grassland
Desert
Mountains.
Smoke, Rain and Fire Particle Effects
Importing/exporting heightmaps.
Unity isn’t the worlds best terrain creator. Let’s show people why to import a height map from Unity, add caves, and re export the mesh(s)
Scattered rocks
Gravestones
Mist
Smoke from chimney