Environment Artist - Material Inputs Combined With Earlier River Exercise

Been trying to figure out how to add colour based on vertex location for the earlier river exercise. Turns out there’s some hints of it 3 lessons later.

Using b-spline seems to help hide the unnaturally uniform changes of colour based on z. Though I’m sure there’s better ways of making it feel more natural…

2 Likes

Looks nice.

1 Like

Thanks

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