Enhanced movement input question

I’ve seen plenty of people recommending to use the new enhanced movement input to set up the movement. After looking at the other post about on this lesson and googling around a bit I set up the system.




This is basically a copy of the way UE has set it in demo levels(I think) There seems to be one issue with this though, the character moves VERY slowly, but in correct directions AFAIK, it’s kinda hard to see the movement when it’s so slow. So my question is: how can I add force or do something so that the character moves faster?

Ok, figured it out by myself. The trigger for moving should be down (or nothing at all), not pressed. I think I got a bit confused with the old naming system.

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