What you could do is go to epic game launcher; then select first person shooter and run it; then open the first person Folder and look at how its blueprint is set up. Then open the first person input folder and see how the input actions and the input mapping context are set up to get an idea on how to convert from ue4 to ue5’s enhanced input system. (See Example below) (Note jump is just a bool value using a single key such as a space bar.)
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