Hi,
I’m completely new to Unreal and I’m having trouble converting what’s done in the video to what the Enhanced Input System wants. I’ve tried following this guide:
But the FPS_Character doesn’t move at all in any direction when I test it in the editor. Is there something I’m missing? Here are my settings:
Blueprints -
Input Action (MoveForward) -
Input Action (MoveSideways) -
Input Mapping Context -
Thanks in advance for the help!