Engine will not recognize the BP_ThirdPersonCharacter



I have the BP_ThirdPersonCharacter auto posses player to Player 0 and I deleted the Player Start in the project just like in the video. However when I start the game, it does not use the BP_ThirdPersonPlayer. Instead It uses the character that came with the project itself. How do I fix this?

You can set this in the game mode. You may need to create one but it might already be present. This will let you override the defaults for your game.

How do I set it in the game mode? Sorry for the late response, I was busy this week.

I fixed it! Thank you for your help!

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