EnemyAI walks backwards instead of turning around

So my shootercharacter AI is going back and forth alright but while going back, it does not turn around but just walk backwards. I saw the other discussion on this but couldn’t find an answer.

Do you have Use Controller Yaw Rotation enabled?

Yes, it’s enabled in my ShooterCharacter_BP.
It’s being used as both my main character and the enemyAI

Think I might need to see the project.

Would you mind sending me your project using the following link?

https://gdev.tv/projectupload

Please use File > Package Project > Zip Up Project within Unreal as this will ensure only required files are zipped up and things like the Binaries are excluded.

Ok, I don’t know what happened but it just started working properly lol.
I didn’t change anything really, I just opened unreal to check again today and now he turns around.
Pretty weird but thanks for helping though!

Unreal be strange sometimes :man_shrugging:

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