Enemy Not Moving But "Static" Is

I am trying to use the timeline but my enemy isn’t moving in play mode (it does while out of play mode) but something called “static” is moving. See red circle in picture. I couldn’t find an answer easily online. Any suggestions? Probably something easy I am overlooking.

Hi Anthony,

In Unity, “static” means that the object is not supposed to move. We can use that to increase the performance of our game. However, if we move a static game object, it’ll have a negative impact on the performance.

Disable “static” in the top right corner of the Inspector of each game object you want to move.

image

Thanks. Crown me King Newb. It was right in front of me. :man_facepalming:

:crown:


Don’t flatter yourself for being king now. It’s not uncommon that we tend to miss things staring us in the face. We all wear crowns.

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