Hi!
I’m asking after trying to solve this by myself, but I just don’t know what is working wrongly. I just followed every step, the enemy health bar instantiates correctly, console isn’t showing any error or warning message but the enemy’s health bars just doesn’t rotate, they stay just static with the predefined rotation.
I checked that the camera is being recognized as the main camera, in fact I added it manually using the inspector, but It doesn’t work.
Tested with Unity 2017.4.1.f1 and 2018.1.0f2
The script of enemyUI isn’t modified, tried to use Update and LateUpdate, still the same.
EDIT: Forgot to say, I’m working using MacOS High Sierra 10.13.4