Enemies not destroy after level restart

Enemies destroyed successfully after hit points like this


but when the player dies and level restart then only hit point vfx occur and enemy not dies like this

Hi,

Double click on the error message. To which line in your code does it refer?

NullReferenceException means that a reference (“link”) to an instance is missing. Double click on the error message to see to which line in your code it is referring. If you exposed a field in the Inspector, make sure that it’s not empty.

How are you getting on with this, @Anoynomous_Gamez?

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