How does the engine you render in in Blender affect it’s importation and look in say Unity or Unreal?
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Well, effectively it does not as they each render separately. So they are different engines, as much as Cycles and Eevee are different.
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Oh, OK. Thank you.
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For game engines I would invest time in studying Blender Eevee, because it’s more built for render speed, using rasterizing technology like game engines do.
That makes sense. Makes me glad I prefer Eevee.
Thank you.
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