Dungeon with light - Suzanne, the idol

Having too much fun. @Grant_Abbitt

A few tweaks:

  • Suzanne as an idol.
  • Uneven floor. To visually connect the planes, I created a small seem via an inset. Added a mesh on the inner face using loop cuts, 10 each in X & Y. Random mesh transform generated an uneven ground. The floor tile has a border, but I’m ok with that and it works for the low-poly style.

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