Having too much fun. @Grant_Abbitt
A few tweaks:
- Suzanne as an idol.
- Uneven floor. To visually connect the planes, I created a small seem via an inset. Added a mesh on the inner face using loop cuts, 10 each in X & Y. Random mesh transform generated an uneven ground. The floor tile has a border, but I’m ok with that and it works for the low-poly style.