Hey there!! I really enjoyed this one!!! Actually it took me like 3 hours to figure out what I wanted to achieve!!! Do you remember those old games where you have to enter an actual word or combination of letters to activate a cheat code?? Like DukeNukem 3D or Doom!!! So, somehow I got it done… it has a little bug but it fixes itself hahahahha.
I created a separate class to handle a ‘buffer’ that checks what is happening on the keyboard and excludes the movement keys… I also created a handy setter for the boolean at collision handler script… With exclusion keys I tried to implement a real-time buffer but I got really… funky results… so I took a more ‘simplistic’ approach… I must say… It was A LOT of fun to figure out this thing…!!