Having a bit of trouble figuring out why my Dropper object counts a hit upon pressing play.
When I press play, the Dropper tells the console log that “you’ve bumped into a thing this many times: 1”. It doesn’t change colour however; that still waits for the Player object to bump it before doing so.
I’m certain it’s the Dropper and not the fact the Player object is touching the Plane because: I had already fixed the problem with the Plane object triggering a hit because of the Player object was touching it; and when I do hit the Dropper object, it changes colour but does not increase the score, which suggests the message that is sent upon pressing play is coming from the Dropper.
I have also checked to see if the tag on the Dropper changes to Hit too early, but it does not, and I’ve looked through some other posts under the lecture but haven’t managed to figure the problem from them.
Any ideas?