Drone moves into the floor when chasing the player

Set up my blueprints exactly as the videos instructed. The drone will chase towards the player and go into the floor / underneath the player. I tried playing around with several properties to no avail. Any ideas?

Figured it out. I had set my Drone mesh to be the scene root. So I was able to make a new scene component as the root and raise the mesh up a bit and this solves the problem.

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