Drink Up!

So, my version for Project Boost is called “Drink Up!”. You play as Dr.Pep, a bottle of carbonated drink. Your mission is to fly through the map, in this case a restaurant, avoiding obstacles like drinks, fires, floating balloons and sugar cubes that drop from above, to finally make it to your table!

I’m thinking there won’t be HP, but when you bump into things you loose a portion of your fuel, and when you fall out of the map, it’s Game Over! Some aspects might be changed, but for now this is the theme. What do you think?

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