I am slowly working through the Unreal 5.0 C++ Developer: Learn C++ and Make Video Games course.
I encountered an issue where I needed to make the debug sphere follow above my head. (12:20 into the video). The only way I could get it to work was to put the code in the BeginPlay() and also the Tick().
I tried
- re-complying with the editor closed.
- refresh Visual Studio Code Project.
Anyone else had this issue in 5.0?